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Pitch + Burning |
Pitch turns into a fireball that travels forward in a straight line, damaging enemies and passing through terrain. He will then return to Kirby/Gooey. |
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Pitch + Clean |
Pitch becomes a water bucket that Kirby/Gooey can use to launch spheres of water. The sphere and its splash damages enemies. |
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Pitch + Cutter |
Pitch turns into a crescent-shaped projectile and travels forward in a straight line, damaging enemies and passing through terrain. He will then return to Kirby/Gooey. |
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Pitch + Ice |
Pitch turns into a ice shaver, freezing enemies that walk into the shavings. |
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Pitch + Needle |
Pitch juts his beak forward into a spike, damaging enemies and moving a little bit forward with each peck. This ability stops all momentum, so it can be used to slow falls and travel in the air. |
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Pitch + Parasol |
Kirby/Gooey strike Pitch like a golf ball, sending him flying, damaging enemies. The speed and distance that Pitch travels is dependent on D-Pad input while the ability is winding up. Pitch will return to Kirby/Gooey when he has landed and the button is pressed again. |
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Pitch + Spark |
Kirby/Gooey recieve a remote as Pitch takes flight and becomes energized. Pitch can be fully controlled with the D-Pad. He damages enemies and passes through terrain. Pitch can return to Kirby/Gooey when the button is pressed again. |
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Pitch + Stone |
Pitch turns to stone, causing Kirby/Gooey to leap forward and point Pitch downwards. The leap can be repeated if the button is held down. |